![]() ![]() Generally the difficulty curve is well judged but occasionally you'll find a tricky level popping up unexpectedly – indeed the second level of the game sees you jumping between slippery slopes and bouncing off the enemies this often sees you falling towards a chasm. Some levels require precise jumping and will see enemies suddenly appear, providing you with a challenge. ![]() Perhaps he'd feel more at home in an 8-bit title, or maybe he'd survey his monochrome surroundings and laugh at how his titles trump it in some respects, “in my day we had colour.” et cetera. It feels very natural jumping across gaps or swinging from vines, whilst figuring out a way to dispatch an upcoming enemy - it's not just careful jumping or a well-aimed barrel that will get you through the levels though, as help is sometimes provided by animal companions Expresso the ostrich and Rambi the rhino.Īside from Donkey and Diddy there are no other Kongs in the game, a pity as Cranky could have injected some humour. The unused Kong does not follow you onscreen, instead warping in as the other disappears. There are also some new enemies for you to contend with including Hogwash the Flying Pig and Swirlwinds, miniature twisters that whilst fatal from the side can be bounced on top of to clear gaps or reach bananas and other items.Ĭontrols are responsive and straightforward: A to jump, B to roll and pick up barrels, with a tap of Select to switch between the simian heroes. ![]() The stages match the look and a varied bunch of enemies have made it across, finding different ways to hinder your progress. There may not be as many frames or actions as its SNES predecessor, but the two apes walk, jump, swim and look around in the same manner – they'll even sit scratching their head if defeated by K. Donkey and Diddy resemble their DKC selves – not simply in appearance but animation too. Sometimes you'll be running along a pirate ship or jumping across platforms in the clouds, whilst the final world sees you travel out of an ape's comfort zone for your platforming thrills.ĭespite being on less capable hardware, Rare still managed to create a good looking title. There's a variety of different locations in the game, some of which will seem familiar - such as the jungle or underwater stages - but there are also new places to visit. As per Cranky's challenge, the aim of the game is to work your way through over 30 levels, collecting bananas and defeating Kremlings they're split across four worlds, with you having to face a boss at the end of each area. ![]()
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